Q3 mod: update per “Warsow”
Pubblicato da 800A Giovedì, 1 Giugno 2006 in News, Mods.
Il team di Warsow rilascia subito un update a pochi giorni dall’ ormai vecchia v0.1. La nuova release 0.11 oltre a correggere alcuni bug repentinamente individuati, presenta parecchie novità tra cui alcune migliorie al server browser integrato.
La full release e le Stand-alone Update Patches sia per Windows che per Linux sono disponibili qui.
Questo è il Change log ufficiale della nuova v0.11:
BUG FIXES
- Internal serverbrowser was missing servers.
- Servers could crash with zlib error.
- Scores didn’t reset after warmup in CTF.
- When there were players in challenger queue and someone disconnected during
countdown or playtime the match was not restarted. - Map wdm5 was missing a teleport effect.
- UI failed to play demos with spaces in filenames.
- say_team (and vsay_team) didn’t work correctly when used with tokens that
had color in them. - Error messages when calling a vote where broadcasted to everybody.
- Password entry didn’t work when using the OK button.
CHANGES
- Moved crosshair size and color settings from HUD scripts to cvars
(cg_crosshair_size, cg_crosshair_color). - Added g_needpass and g_gametypes_available serverinfos for server browsers.
- Added setting for disabling all console printing (con_printText).
- Added flag status information for HUD scripts (STATS_CTF_FLAG_RED & BLUE,
constants: FLAG_SAFE, FLAG_STOLEN, FLAG_DROPPED) - Added reminder sound when ready up is needed.
- Added text telling current match state next to the clock in default HUD.
LINUX ONLY
- For few users Warsow crashed when starting listen server.
- Non-DGA mouse didn’t work properly.
- The X11 window name is now set.
- Binaries now built with no dynamic dependancy to libXxfdga and libXxfvm to
work with older distributions (for example Debian Stable) - There are now prebuilt 64bit binaries.
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